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1. Taking Eve to the Next Level - in EVE General Discussion [original thread]
Sergeant Acht Scultz wrote: Endymion Varg wrote: dark heartt wrote: 0/10 Would not be trolled by again. What could possibly go wrong? Imagine running five ships at the same time, on one screen in one client. Like using multiple units i...
- by Endymion Varg - at 2013.01.22 20:12:00
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2. Taking Eve to the Next Level - in EVE General Discussion [original thread]
Colonel Xaven wrote: Endymion Varg wrote: Super spikinator wrote: What have I already been doing? Without multiboxing you silly willy. That's a bad idea. Oh by all means, feel free not to give an explanation. It's your choice a...
- by Endymion Varg - at 2013.01.22 07:19:00
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3. Taking Eve to the Next Level - in EVE General Discussion [original thread]
Kayla Voogo wrote: Endymion Varg wrote: Let us control multiple ships. Please and thank you. Wouldn't it be way cooler to control HUGE ships with multiple people? Don't know if anyone here played Star Wars Galaxies but I always consider...
- by Endymion Varg - at 2013.01.22 07:13:00
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4. Taking Eve to the Next Level - in EVE General Discussion [original thread]
Super spikinator wrote: What have I already been doing? Without multiboxing you silly willy.
- by Endymion Varg - at 2013.01.22 06:52:00
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5. Taking Eve to the Next Level - in EVE General Discussion [original thread]
dark heartt wrote: 0/10 Would not be trolled by again. What could possibly go wrong? Imagine running five ships at the same time, on one screen in one client. Like using multiple units in an RTS.
- by Endymion Varg - at 2013.01.22 06:50:00
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6. Taking Eve to the Next Level - in EVE General Discussion [original thread]
Let us control multiple ships. Please and thank you.
- by Endymion Varg - at 2013.01.22 06:29:00
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7. What are some ships that need visual touch-ups? - in EVE General Discussion [original thread]
the typhoon and its variants
- by Endymion Varg - at 2012.12.10 04:08:00
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8. Dose anyone dislike the new sound n effect of the NPC ship explosion? - in EVE General Discussion [original thread]
While we're on the topic of explosions and such, it would be nice if CCP fixed ships blowing up prior to being hit by weapons (visually speaking).
- by Endymion Varg - at 2012.12.08 04:54:00
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9. Super Annoying Tracking Camera BUG - Broken? - in EVE General Discussion [original thread]
Elvis Fett wrote: Hit 'C' to deactivate it. It is a toggleable feature not a bug, and definately not a reason to file a petition. Good reading skills there. Yeah I have this problem too and it's been driving me up the wall because I really...
- by Endymion Varg - at 2012.12.08 03:59:00
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10. Hiding in Eve- Why We Cloak - in EVE General Discussion [original thread]
My humble suggestion for an addition to this great concept: Make solar systems dynamic. Planets, asteroids, moons, stars and all other objects should follow orbits and constantly move.
- by Endymion Varg - at 2012.12.04 07:12:00
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11. Implement video recording and playback within the game ! - in EVE General Discussion [original thread]
Cyno Kidd wrote: Best thing ever ! Implement recording and ability to replay. Anything : a fight, mining in belt, playing with yourself in CQ, whatever. Ability to SHARE that replay within game ! Different angles, slow motion, FIFA style ! ...
- by Endymion Varg - at 2012.11.25 17:21:00
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12. WIS and your opinion on the development. - in EVE General Discussion [original thread]
I think it would make sense for the next incremental step of WIS to be rentable/buyable quarters that can be customized with furniture, lighting, wallpapers, art and other showpieces. This would anchor people in a certain location a bit more by re...
- by Endymion Varg - at 2012.11.23 01:46:00
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13. Dynamic Sec Status - Your Input Required - in EVE General Discussion [original thread]
Bane Necran wrote: Endymion Varg wrote: Any ideas on how people would go about raising a system's sec status? I think even with the best possible way to do that, you're invariably going to have to implement some kind of automatic balance ...
- by Endymion Varg - at 2012.11.18 03:20:00
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14. Dynamic Sec Status - Your Input Required - in EVE General Discussion [original thread]
Thor Kerrigan wrote: Introduce a fluctuating sec but cap the min/max of each system. Only 0.4/0.5 should really swap between high and low as these are usually the key systems you want to flip on way or another. The rest of 0.6 -> 1.0 would ...
- by Endymion Varg - at 2012.11.18 02:39:00
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15. Dynamic Sec Status - Your Input Required - in EVE General Discussion [original thread]
I think we can all agree that Eve's content is supposed to be dynamic and preferably player generated. This makes the world feel alive and meaningful. Currently one of the big determinants in how the game is played is the security rating of solar ...
- by Endymion Varg - at 2012.11.18 02:25:00
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16. SNOWBALLS! - in EVE General Discussion [original thread]
Please, no. I want a space flame thrower.
- by Endymion Varg - at 2012.11.13 17:08:00
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17. Simple Question for CCP - in EVE General Discussion [original thread]
James Amril-Kesh wrote: Endymion Varg wrote: Given the top level endorsement, pre-launch interest and continued refinement of the device A statement of awareness from a community representative and a three page thread. Maybe you're being a...
- by Endymion Varg - at 2012.11.12 23:59:00
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18. Simple Question for CCP - in EVE General Discussion [original thread]
James Amril-Kesh wrote: Endymion Varg wrote: There doesn't necessarily have to be some major utilitarian purpose behind it. In fact, if people using it had an advantage then it wouldn't be fair to those that can't afford it or don't want to ...
- by Endymion Varg - at 2012.11.12 23:38:00
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19. Simple Question for CCP - in EVE General Discussion [original thread]
Mars Theran wrote: Just looking at that website should tell you it's a long way from reality. I would assume 2-5 years before we see real software supporting it. It's much closer to the two year mark, maybe even less. This device has huge s...
- by Endymion Varg - at 2012.11.12 21:08:00
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20. Simple Question for CCP - in EVE General Discussion [original thread]
CCP Eterne wrote: We are aware of the device's existence and, as always, we look into unique and innovative ways to improve our game. Obviously with something as new as the Oculus Rift, there's not much I can tell you besides "We know about it ...
- by Endymion Varg - at 2012.11.11 22:56:00
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